Temple Run 2
Temple Run 2 took the formula of the original smash hit and expanded it in every dimension. You are still an explorer running from a giant demonic monkey (now just one massive beast instead of three small ones), but the world is no longer flat and rectangular. It introduces verticality, curves, and varied environments like mines, forests, and frozen cliffs.
πΊοΈ Dynamic Environments
The biggest upgrade from the first game is the map topology.
- Curved Paths: The path isn't just 90-degree turns anymore. You must gently tilt your device (or use keys) to navigate winding mountain ridges.
- Ziplines: These sections require you to tilt to collect coins while suspended in the air, offering a brief respite from jumping.
- Minecarts: A game-within-a-game. You are locked in a cart inside a cave. You must lean left or right to choose tracks and duck under low beams. This changes the physics completely.
π Abilities and Power-Ups
Temple Run 2 introduces a deeper RPG-lite progression system.
- Coin Magnet: The most valuable upgrade for beginners. It sucks in coins automatically, allowing you to focus purely on survival.
- Shield: Protects you from one impact (fire, tree root, or stone wall). It does not save you from falling off a cliff.
- Boost: Makes you invincible and run at super speed for a short duration. It bridges gaps automatically.
π§ Survival Strategy
The game gets faster the longer you run.
1. The Jump-Turn
You can turn while in mid-air. This is a pro technique. If you are approaching a sharp turn with an obstacle right in front of it, jump over the obstacle and swipe to turn before you land.
2. Green Gems
These are the premium currency used to revive yourself ("Save Me"). Do not waste them on short runs. Only use a Gem if you have already surpassed your high score and made a silly mistake.
π¨ Visual Upgrade
The graphics are vastly improved, with dynamic lighting and fluid animations. The sense of speed is visceral, especially when sliding down water flumes or ropes.